  (categoryID, categoryName, description, graphicID, published)
 (0, '#System', '', NULL, 0),  
  (1, 'Owner', '', 1, 0),
  (2, 'Celestial', '', 6, 1),
  (3, 'Station', '', 17, 0),
  (4, 'Material', '', 399, 1),
  (5, 'Accessories', '', 33, 1),
  (6, 'Ship', '', 38, 1),
  (7, 'Module', '', 67, 1),
  (8, 'Charge', '', 171, 1),
  (9, 'Blueprint', '', 194, 1),
  (10, 'Trading', '', 195, 0),
  (11, 'Entity', '', NULL, 0),
  (14, 'Bonus', 'Character creation bonuses.  Like innate skills but genetic rather than learned.', 0, 0),
  (16, 'Skill', 'Where all the skills go under.', 33, 1),
  (17, 'Commodity', '', 0, 1),
  (18, 'Drone', 'Player owned and controlled drones.', 0, 1),
  (20, 'Implant', 'Implant', 0, 1),
  (22, 'Deployable', '', 0, 1),
  (23, 'Structure', 'Player owned structure related objects', 0, 1),
  (24, 'Reaction', '', 0, 1),
  (25, 'Asteroid', '', NULL, 1),
  (26, 'Interiors', 'Station Interiors, such as rooms and promenades.', NULL, 0),
  (27, 'Placeables', 'Objects that can be fitted inside interiors for practical and decorative purposes', NULL, 0),
  (29, 'Abstract', 'Abstract grouping, global types and groups for the UI, such as Ranks, Ribbons and Medals.', NULL, 0)
